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Introduction to Game development

Postby W.F » 05 Jul 2025, 18:55

Game development with LUA

Game development is an exciting process— there is nothing more satisfying than creating an interactive playing experience that can proved hour of enjoyment for a player. This process, however, is becoming more complicated. Gone are the days of hit game being created over evenings and weekends in someone’s basement— now game-development teams with dozens of members work for months (and years) to create play experiences. Even the simplest “causal games” that you can download from the web are often created over months of hard work by a team of professionals developers.
Given the growing scale of game development, one thing remains constant==the ability to test, change, tweak, and rapidly adjust how a game works. Often, this component is essential to the design and development process. By partnering q scripting language such as LUA, with a core low-level-lang :yawn: (c++), you can d velocity professional games, yet still allow your self, as a developer and designer, a the freedom to experiment.

-- 05 Jul 2025, 19:25 --

Creating your own game can be ne of the most exciting undertaking you can imagine. Crafting a play experience that delivers fun, challenge, and the thrill of victory is a rush to anyone involved.
If you are game hobbyist, you know the thrill The moment you get to play your own game for the first time, as well as the extra special thrill when you let others play it and you see that glow of fun and excitement was across their face.
That felling isn’t alien to seasoned developers, either, we car just as much about our games, and nothing gives a development team a bigger thrill than seeing someone having fun playing a gam that was a true labour of highs and lows.
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Re: Introduction to Game development

Postby Fergal » Yesterday, 05:43

Sounds interesting W.F, have you created a game yourself?
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Re: Introduction to Game development

Postby kat82 » Yesterday, 07:26

W.F wrote:Creating your own game can be ne of the most exciting undertaking you can imagine
Have you created a Game yourself? Or you are a fun, just like me.
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Re: Introduction to Game development

Postby W.F » Yesterday, 11:33

Fergal wrote:Sounds interesting W.F, have you created a game yourself?


Only tic tac toe that was with following a guide. I can edit stuff but never created a complex engine. I used to know game a lot of 2d game development but over the years of not being consistent at it, it kinda left my mind.

kat82 wrote:
W.F wrote:Creating your own game can be ne of the most exciting undertaking you can imagine
Have you created a Game yourself? Or you are a fun, just like me.


Tic tac toe was the only game I made that was pass to pass player base like turn each but by giving the phone or tablet or mouse to someone in the same room.
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Re: Introduction to Game development

Postby Fergal » Today, 05:26

W.F wrote:Tic tac toe was the only game I made that was pass to pass player base like turn each but by giving the phone or tablet or mouse to someone in the same room.

I made a similar game some time ago using C#. It was an interesting project and helped improve my programming knowledge at the time.
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Re: Introduction to Game development

Postby kat82 » Today, 09:42

W.F wrote:Tic tac toe was the only game I made that was pass to pass player base like turn each but by giving the phone or tablet or mouse to someone in the same room.
Is it a free or paid game?
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Re: Introduction to Game development

Postby W.F » Today, 13:45

Fergal wrote:
W.F wrote:Tic tac toe was the only game I made that was pass to pass player base like turn each but by giving the phone or tablet or mouse to someone in the same room.

I made a similar game some time ago using C#. It was an interesting project and helped improve my programming knowledge at the time.


The engine is thee hardest thing to create for games.

kat82 wrote:
W.F wrote:Tic tac toe was the only game I made that was pass to pass player base like turn each but by giving the phone or tablet or mouse to someone in the same room.
Is it a free or paid game?


Never published it just a pet project to see if I could actually make it.
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