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In the world of game development simulation part one the mayor

Postby W.F » 27 Jun 2025, 23:18

Mayor of a Virtual City

One of most successful commercial games, SimCity, has been widely heralded by teachers for the pure core details for education purposes. In the game, players create their own cities complete with urban and residential zones, public transportation, utility’s infrastructure, government services, public spaces, and entertainment ventures, SimCity illustrates the impact of the planning and administration of a city’s economic, social, environment, and political consequences.

A game such as SimCity is very useful when discussing how city management affects students’ real lives. As students play, they can identify and experiment with how their virtual decisions might impact the real-world city they know. Students are continuously monitoring the cause and effect of the in-game actions and judging how “realistically” the simulation portrays the result. According to someone I totally forgot his name if SimCity permitted players to build a modern virtual city without electricity’s, no one would pay for it. Developers will continue to build on the educational aspects of game such as SimCity, Expanding the potential of gam simulations as classroom tools for students to learn more about the world around them.
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Re: In the world of game development simulation part one the mayor

Postby Fergal » 30 Jun 2025, 05:21

Do you play SimCity yourself W.F? What have you learned from it personally?
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Re: In the world of game development simulation part one the mayor

Postby W.F » 01 Jul 2025, 21:53

Fergal wrote:Do you play SimCity yourself W.F? What have you learned from it personally?


I don’t anymore I used to many many years ago don’t know how it is now but how technical the game really was for its era amazed me one slight wrong move can make everything crash in game like you have to go in details pull up notes from election to see what was said to find a solution to get your city back on track.

I explained more in part two
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